StudySmarter - The all-in-one study app.

4.8 • +11k Ratings

More than 3 Million Downloads

Free

Isometry

- Calculus
- Absolute Maxima and Minima
- Absolute and Conditional Convergence
- Accumulation Function
- Accumulation Problems
- Algebraic Functions
- Alternating Series
- Antiderivatives
- Application of Derivatives
- Approximating Areas
- Arc Length of a Curve
- Arithmetic Series
- Average Value of a Function
- Calculus of Parametric Curves
- Candidate Test
- Combining Differentiation Rules
- Combining Functions
- Continuity
- Continuity Over an Interval
- Convergence Tests
- Cost and Revenue
- Density and Center of Mass
- Derivative Functions
- Derivative of Exponential Function
- Derivative of Inverse Function
- Derivative of Logarithmic Functions
- Derivative of Trigonometric Functions
- Derivatives
- Derivatives and Continuity
- Derivatives and the Shape of a Graph
- Derivatives of Inverse Trigonometric Functions
- Derivatives of Polar Functions
- Derivatives of Sec, Csc and Cot
- Derivatives of Sin, Cos and Tan
- Determining Volumes by Slicing
- Direction Fields
- Disk Method
- Divergence Test
- Eliminating the Parameter
- Euler's Method
- Evaluating a Definite Integral
- Evaluation Theorem
- Exponential Functions
- Finding Limits
- Finding Limits of Specific Functions
- First Derivative Test
- Function Transformations
- General Solution of Differential Equation
- Geometric Series
- Growth Rate of Functions
- Higher-Order Derivatives
- Hydrostatic Pressure
- Hyperbolic Functions
- Implicit Differentiation Tangent Line
- Implicit Relations
- Improper Integrals
- Indefinite Integral
- Indeterminate Forms
- Initial Value Problem Differential Equations
- Integral Test
- Integrals of Exponential Functions
- Integrals of Motion
- Integrating Even and Odd Functions
- Integration Formula
- Integration Tables
- Integration Using Long Division
- Integration of Logarithmic Functions
- Integration using Inverse Trigonometric Functions
- Intermediate Value Theorem
- Inverse Trigonometric Functions
- Jump Discontinuity
- Lagrange Error Bound
- Limit Laws
- Limit of Vector Valued Function
- Limit of a Sequence
- Limits
- Limits at Infinity
- Limits of a Function
- Linear Approximations and Differentials
- Linear Differential Equation
- Linear Functions
- Logarithmic Differentiation
- Logarithmic Functions
- Logistic Differential Equation
- Maclaurin Series
- Manipulating Functions
- Maxima and Minima
- Maxima and Minima Problems
- Mean Value Theorem for Integrals
- Models for Population Growth
- Motion Along a Line
- Motion in Space
- Natural Logarithmic Function
- Net Change Theorem
- Newton's Method
- Nonhomogeneous Differential Equation
- One-Sided Limits
- Optimization Problems
- P Series
- Particle Model Motion
- Particular Solutions to Differential Equations
- Polar Coordinates
- Polar Coordinates Functions
- Polar Curves
- Population Change
- Power Series
- Ratio Test
- Removable Discontinuity
- Riemann Sum
- Rolle's Theorem
- Root Test
- Second Derivative Test
- Separable Equations
- Simpson's Rule
- Solid of Revolution
- Solutions to Differential Equations
- Surface Area of Revolution
- Symmetry of Functions
- Tangent Lines
- Taylor Polynomials
- Taylor Series
- Techniques of Integration
- The Fundamental Theorem of Calculus
- The Mean Value Theorem
- The Power Rule
- The Squeeze Theorem
- The Trapezoidal Rule
- Theorems of Continuity
- Trigonometric Substitution
- Vector Valued Function
- Vectors in Calculus
- Vectors in Space
- Washer Method
- Decision Maths
- Geometry
- 2 Dimensional Figures
- 3 Dimensional Vectors
- 3-Dimensional Figures
- Altitude
- Angles in Circles
- Arc Measures
- Area and Volume
- Area of Circles
- Area of Circular Sector
- Area of Parallelograms
- Area of Plane Figures
- Area of Rectangles
- Area of Regular Polygons
- Area of Rhombus
- Area of Trapezoid
- Area of a Kite
- Composition
- Congruence Transformations
- Congruent Triangles
- Convexity in Polygons
- Coordinate Systems
- Dilations
- Distance and Midpoints
- Equation of Circles
- Equilateral Triangles
- Figures
- Fundamentals of Geometry
- Geometric Inequalities
- Geometric Mean
- Geometric Probability
- Glide Reflections
- HL ASA and AAS
- Identity Map
- Inscribed Angles
- Isometry
- Isosceles Triangles
- Law of Cosines
- Law of Sines
- Linear Measure and Precision
- Median
- Parallel Lines Theorem
- Parallelograms
- Perpendicular Bisector
- Plane Geometry
- Polygons
- Projections
- Properties of Chords
- Proportionality Theorems
- Pythagoras Theorem
- Rectangle
- Reflection in Geometry
- Regular Polygon
- Rhombuses
- Right Triangles
- Rotations
- SSS and SAS
- Segment Length
- Similarity
- Similarity Transformations
- Special quadrilaterals
- Squares
- Surface Area of Cone
- Surface Area of Cylinder
- Surface Area of Prism
- Surface Area of Sphere
- Surface Area of a Solid
- Surface of Pyramids
- Symmetry
- Translations
- Trapezoids
- Triangle Inequalities
- Triangles
- Using Similar Polygons
- Vector Addition
- Vector Product
- Volume of Cone
- Volume of Cylinder
- Volume of Pyramid
- Volume of Solid
- Volume of Sphere
- Volume of prisms
- Mechanics Maths
- Acceleration and Time
- Acceleration and Velocity
- Angular Speed
- Assumptions
- Calculus Kinematics
- Coefficient of Friction
- Connected Particles
- Constant Acceleration
- Constant Acceleration Equations
- Converting Units
- Force as a Vector
- Kinematics
- Newton's First Law
- Newton's Law of Gravitation
- Newton's Second Law
- Newton's Third Law
- Projectiles
- Pulleys
- Resolving Forces
- Statics and Dynamics
- Tension in Strings
- Variable Acceleration
- Probability and Statistics
- Bar Graphs
- Basic Probability
- Charts and Diagrams
- Conditional Probabilities
- Continuous and Discrete Data
- Frequency, Frequency Tables and Levels of Measurement
- Independent Events Probability
- Line Graphs
- Mean Median and Mode
- Mutually Exclusive Probabilities
- Probability Rules
- Probability of Combined Events
- Quartiles and Interquartile Range
- Systematic Listing
- Pure Maths
- ASA Theorem
- Absolute Value Equations and Inequalities
- Addition and Subtraction of Rational Expressions
- Addition, Subtraction, Multiplication and Division
- Algebra
- Algebraic Fractions
- Algebraic Notation
- Algebraic Representation
- Analyzing Graphs of Polynomials
- Angle Measure
- Angles
- Angles in Polygons
- Approximation and Estimation
- Area and Circumference of a Circle
- Area and Perimeter of Quadrilaterals
- Area of Triangles
- Arithmetic Sequences
- Average Rate of Change
- Bijective Functions
- Binomial Expansion
- Binomial Theorem
- Chain Rule
- Circle Theorems
- Circles
- Circles Maths
- Combination of Functions
- Combinatorics
- Common Factors
- Common Multiples
- Completing the Square
- Completing the Squares
- Complex Numbers
- Composite Functions
- Composition of Functions
- Compound Interest
- Compound Units
- Conic Sections
- Construction and Loci
- Converting Metrics
- Convexity and Concavity
- Coordinate Geometry
- Coordinates in Four Quadrants
- Cubic Function Graph
- Cubic Polynomial Graphs
- Data transformations
- Deductive Reasoning
- Definite Integrals
- Deriving Equations
- Determinant of Inverse Matrix
- Determinants
- Differential Equations
- Differentiation
- Differentiation Rules
- Differentiation from First Principles
- Differentiation of Hyperbolic Functions
- Direct and Inverse proportions
- Disjoint and Overlapping Events
- Disproof by Counterexample
- Distance from a Point to a Line
- Divisibility Tests
- Double Angle and Half Angle Formulas
- Drawing Conclusions from Examples
- Ellipse
- Equation of Line in 3D
- Equation of a Perpendicular Bisector
- Equation of a circle
- Equations
- Equations and Identities
- Equations and Inequalities
- Estimation in Real Life
- Euclidean Algorithm
- Evaluating and Graphing Polynomials
- Even Functions
- Exponential Form of Complex Numbers
- Exponential Rules
- Exponentials and Logarithms
- Expression Math
- Expressions and Formulas
- Faces Edges and Vertices
- Factorials
- Factoring Polynomials
- Factoring Quadratic Equations
- Factorising expressions
- Factors
- Finding Maxima and Minima Using Derivatives
- Finding Rational Zeros
- Finding the Area
- Forms of Quadratic Functions
- Fractional Powers
- Fractional Ratio
- Fractions
- Fractions and Decimals
- Fractions and Factors
- Fractions in Expressions and Equations
- Fractions, Decimals and Percentages
- Function Basics
- Functional Analysis
- Functions
- Fundamental Counting Principle
- Fundamental Theorem of Algebra
- Generating Terms of a Sequence
- Geometric Sequence
- Gradient and Intercept
- Graphical Representation
- Graphing Rational Functions
- Graphing Trigonometric Functions
- Graphs
- Graphs and Differentiation
- Graphs of Common Functions
- Graphs of Exponents and Logarithms
- Graphs of Trigonometric Functions
- Greatest Common Divisor
- Growth and Decay
- Growth of Functions
- Highest Common Factor
- Hyperbolas
- Imaginary Unit and Polar Bijection
- Implicit differentiation
- Inductive Reasoning
- Inequalities Maths
- Infinite geometric series
- Injective functions
- Instantaneous Rate of Change
- Integers
- Integrating Polynomials
- Integrating Trig Functions
- Integrating e^x and 1/x
- Integration
- Integration Using Partial Fractions
- Integration by Parts
- Integration by Substitution
- Integration of Hyperbolic Functions
- Interest
- Inverse Hyperbolic Functions
- Inverse Matrices
- Inverse and Joint Variation
- Inverse functions
- Iterative Methods
- Law of Cosines in Algebra
- Law of Sines in Algebra
- Laws of Logs
- Limits of Accuracy
- Linear Expressions
- Linear Systems
- Linear Transformations of Matrices
- Location of Roots
- Logarithm Base
- Logic
- Lower and Upper Bounds
- Lowest Common Denominator
- Lowest Common Multiple
- Math formula
- Matrices
- Matrix Addition and Subtraction
- Matrix Determinant
- Matrix Multiplication
- Metric and Imperial Units
- Misleading Graphs
- Mixed Expressions
- Modulus Functions
- Modulus and Phase
- Multiples of Pi
- Multiplication and Division of Fractions
- Multiplicative Relationship
- Multiplying and Dividing Rational Expressions
- Natural Logarithm
- Natural Numbers
- Notation
- Number
- Number Line
- Number Systems
- Numerical Methods
- Odd functions
- Open Sentences and Identities
- Operation with Complex Numbers
- Operations with Decimals
- Operations with Matrices
- Operations with Polynomials
- Order of Operations
- Parabola
- Parallel Lines
- Parametric Differentiation
- Parametric Equations
- Parametric Integration
- Partial Fractions
- Pascal's Triangle
- Percentage
- Percentage Increase and Decrease
- Percentage as fraction or decimals
- Perimeter of a Triangle
- Permutations and Combinations
- Perpendicular Lines
- Points Lines and Planes
- Polynomial Graphs
- Polynomials
- Powers Roots And Radicals
- Powers and Exponents
- Powers and Roots
- Prime Factorization
- Prime Numbers
- Problem-solving Models and Strategies
- Product Rule
- Proof
- Proof and Mathematical Induction
- Proof by Contradiction
- Proof by Deduction
- Proof by Exhaustion
- Proof by Induction
- Properties of Exponents
- Proportion
- Proving an Identity
- Pythagorean Identities
- Quadratic Equations
- Quadratic Function Graphs
- Quadratic Graphs
- Quadratic functions
- Quadrilaterals
- Quotient Rule
- Radians
- Radical Functions
- Rates of Change
- Ratio
- Ratio Fractions
- Rational Exponents
- Rational Expressions
- Rational Functions
- Rational Numbers and Fractions
- Ratios as Fractions
- Real Numbers
- Reciprocal Graphs
- Recurrence Relation
- Recursion and Special Sequences
- Remainder and Factor Theorems
- Representation of Complex Numbers
- Rewriting Formulas and Equations
- Roots of Complex Numbers
- Roots of Polynomials
- Rounding
- SAS Theorem
- SSS Theorem
- Scalar Triple Product
- Scale Drawings and Maps
- Scale Factors
- Scientific Notation
- Second Order Recurrence Relation
- Sector of a Circle
- Segment of a Circle
- Sequences
- Sequences and Series
- Series Maths
- Sets Math
- Similar Triangles
- Similar and Congruent Shapes
- Simple Interest
- Simplifying Fractions
- Simplifying Radicals
- Simultaneous Equations
- Sine and Cosine Rules
- Small Angle Approximation
- Solving Linear Equations
- Solving Linear Systems
- Solving Quadratic Equations
- Solving Radical Inequalities
- Solving Rational Equations
- Solving Simultaneous Equations Using Matrices
- Solving Systems of Inequalities
- Solving Trigonometric Equations
- Solving and Graphing Quadratic Equations
- Solving and Graphing Quadratic Inequalities
- Special Products
- Standard Form
- Standard Integrals
- Standard Unit
- Straight Line Graphs
- Substraction and addition of fractions
- Sum and Difference of Angles Formulas
- Sum of Natural Numbers
- Surds
- Surjective functions
- Tables and Graphs
- Tangent of a Circle
- The Quadratic Formula and the Discriminant
- Transformations
- Transformations of Graphs
- Translations of Trigonometric Functions
- Triangle Rules
- Triangle trigonometry
- Trigonometric Functions
- Trigonometric Functions of General Angles
- Trigonometric Identities
- Trigonometric Ratios
- Trigonometry
- Turning Points
- Types of Functions
- Types of Numbers
- Types of Triangles
- Unit Circle
- Units
- Variables in Algebra
- Vectors
- Verifying Trigonometric Identities
- Writing Equations
- Writing Linear Equations
- Statistics
- Bias in Experiments
- Binomial Distribution
- Binomial Hypothesis Test
- Bivariate Data
- Box Plots
- Categorical Data
- Categorical Variables
- Central Limit Theorem
- Chi Square Test for Goodness of Fit
- Chi Square Test for Homogeneity
- Chi Square Test for Independence
- Chi-Square Distribution
- Combining Random Variables
- Comparing Data
- Comparing Two Means Hypothesis Testing
- Conditional Probability
- Conducting a Study
- Conducting a Survey
- Conducting an Experiment
- Confidence Interval for Population Mean
- Confidence Interval for Population Proportion
- Confidence Interval for Slope of Regression Line
- Confidence Interval for the Difference of Two Means
- Confidence Intervals
- Correlation Math
- Cumulative Frequency
- Data Analysis
- Data Interpretation
- Discrete Random Variable
- Distributions
- Dot Plot
- Empirical Rule
- Errors in Hypothesis Testing
- Events (Probability)
- Frequency Polygons
- Generalization and Conclusions
- Geometric Distribution
- Histograms
- Hypothesis Test for Correlation
- Hypothesis Test of Two Population Proportions
- Hypothesis Testing
- Inference for Distributions of Categorical Data
- Inferences in Statistics
- Large Data Set
- Least Squares Linear Regression
- Linear Interpolation
- Linear Regression
- Measures of Central Tendency
- Methods of Data Collection
- Normal Distribution
- Normal Distribution Hypothesis Test
- Normal Distribution Percentile
- Point Estimation
- Probability
- Probability Calculations
- Probability Distribution
- Probability Generating Function
- Quantitative Variables
- Quartiles
- Random Variables
- Randomized Block Design
- Residuals
- Sample Mean
- Sample Proportion
- Sampling
- Sampling Distribution
- Scatter Graphs
- Single Variable Data
- Standard Deviation
- Standard Normal Distribution
- Statistical Graphs
- Statistical Measures
- Stem and Leaf Graph
- Survey Bias
- Transforming Random Variables
- Tree Diagram
- Two Categorical Variables
- Two Quantitative Variables
- Type I Error
- Type II Error
- Types of Data in Statistics
- Venn Diagrams

In this article, we will be exploring the concept of **isometry**, particularly explaining what **transformations** are and aren't Isometries. The word isometry is a big fancy word and sounds very complicated. However, it is not too bad... and even better, you'll sound really smart whenever you use the term correctly. Knowing whether a transformation is a form of isometry can be extremely useful... it can help us to predict what a **shape** is going to look like after it has been **translated**. I know, I bet you're excited now. So, without any further ado, let's define an isometry...

An isometry is a type of transformation that preserves shape and distance. It's important to note that all isometries are transformations, but not all transformations are isometries! There are 3 main types of transformations that fall under isometry: reflections, translations and rotations. Any transformation that would change the size or shape of an object is not an isometry, so that means dilations are not isometries.

An Isometry is a transformation performed on an object that does not change its shape or size.

The three types of isometric transformation that you need to remember are translations, reflections and rotations. To reiterate, an isometric transformation is a transformation that does not change the shape or size of an object, only its location on a grid. If a shape is moved on a grid and the length of each side has not changed, only its location, an isometric transformation has occurred.

A translation is a type of isometric transformation. When translating an object, the only thing that happens is that the points of the shape will move from their original position to their new position, depending on what the translation states.

Remember! The distance between each point will be exactly the same after the translation has been performed!

Take the pentagon ABCDE, which has a side length of 1 unit, and translate it by (3, 2). In this case, we have been given the pentagon on a diagram already, so we just need to translate it.

The pentagon ABCDE - StudySmarter Originals

**Solution:**

The question above asks us to translate the shape by (3, 2), which means we need to draw a new image 3 units across and 2 units above the current shape.

The translation we are about to perform - StudySmarter Originals

If we draw the first point, it can help us figure out how the rest of the shape should look. We know that a translation is an isometric transformation, therefore the sides of the shape will be the same, the only thing that will have changed is its location. A' is the bottom left corner of our new shape, directly connected to the original A point of our first shape.

**Given this information, we can draw the rest of the pentagon, as it will have sides of length 1 unit because a translation is an isometric transformation. **

The completed translation - StudySmarter Originals

Above is how our final transformation looks!

A reflection is another type of isometric transformation, where an object is reflected across an axis. The original object and the reflected object will both have the same dimensions, hence reflection is a type of isometry.

Take the square ABCD, with a side length of 1 unit:

The square ABCD - StudySmarter Originals

**Solution:**

If we want to perform a reflection on the y-axis, we simply need to copy the shape to its corresponding position. In this case, when reflecting on the y-axis, we know the y-coordinates of the shape should not change. On the other hand, we know that the x-coordinates of each point will change, to be the corresponding negative x-coordinate. In this case, the new image will look like this:

The completed transformation - StudySmarter Originals

Point A has been reflected onto point A', point B is reflected onto point B' and so on. You should notice that the distance to the y-axis doesn't change between the preimage and the new, reflected, image. On top of that, the side lengths of each square are the same.

Remember, A' is pronounced "A prime".

The final type of isometric transformation is rotation. A rotation is where an object is moved around a point in a circular motion. Again, no resizing of the object takes place, and as such a rotation is a form of isometric transformation.

You are given a triangle ABC and are asked to rotate it 90^{o} clockwise about the origin.

The triangle ABC - StudySmarter Originals

**Solution:**

Above we can see we have a triangle and a point marked as our center of rotation. If we wish to rotate it clockwise, we should rotate it to the right.

The completed rotation of our original triangle - StudySmarter Originals

There we are! In this case, we can see that rotation is an isometric translation as each length of the original triangle is kept the same, as well as the distance each point of the triangle is from the origin.

**You are given the quadrilateral ABCD and are asked to rotate 90 degrees anticlockwise about the origin. **

Quadrilateral ABCD- StudySmarter Originals

**Solution:**

If we wish to rotate it anticlockwise, we should rotate it to the left about the origin. For point A, we can see that it is 15 units along the x-axis and 10 units up the y-axis. Thus, to rotate 90 degrees anti-clockwise, it needs to go 10 units to the left of the origin and 15 units up. We can do the same for points B, C and D. Joining the points together, we get the parallelogram A'B'C'D'.

The completed rotation of our original parallelogram - StudySmarter Originals

In this case, we can see that rotation is an isometric translation as each length of the original shape is kept the same, as well as the distance each point of the triangle is from the origin.

Now that we've broken down what Isometry is, let's look at another aspect of isometry: direct and opposite isometries. Each isometric transformation is either a direct or opposite isometric transformation. But what are direct and opposite isometries? Well, a direct isometry is a type of transformation that preserves orientation, on top of being an isometry requiring it to keep all the sides of a shape the same length. On the other hand, an opposite isometry keeps the side lengths of a shape the same whilst reversing the order of each vertex.

Direct isometry retains the length of a shape's size, as well as the order of its vertices.

Two transformations fall under the purview of direct isometry, these are translations and rotations. This is because both of these transformations preserve the order of the vertices of a shape, as well as retain the same side length in the preimage and new image.

An example of direct isometry - StudySmarter Originals

Notice how in the diagram above, the order of the letters around the shape doesn't actually change. This is the main rule that identifies a transformation as being direct isometry.

Opposite isometry also preserves distances, but unlike direct isometry, it reverses the order of its vertices.

There is only one transformation that fits the definition of opposite isometry, and that is reflection. This is because a reflection changes the order that the vertices of a shape are in after it has been performed.

An example of opposite isometry - StudySmarter originals

Notice how in the diagram above, after the triangle has been reflected, the order of the corners has changed! This is because reflection is an opposite isometry, hence why the shape also looks like the opposite version of itself after it has been reflected.

- An isometric transformation is any type of transformation that preserves lengths and the overall shape of an object.
- The three main forms of isometric transformation are translations, rotations, and reflections.
- There are two types of isometric transformation: direct isometry and opposite isometry.
- Direct isometries are translations and rotations, and they retain the order of the corners.
- Opposite isometry is reflection, as this reverses the order of the vertices.

The 3 types of isometry are translations, reflections and rotations.

Isometry is done by performing the specified isometric transformation on a given shape.

Isometry is composed of translations, reflections and rotations.

More about Isometry

Be perfectly prepared on time with an individual plan.

Test your knowledge with gamified quizzes.

Create and find flashcards in record time.

Create beautiful notes faster than ever before.

Have all your study materials in one place.

Upload unlimited documents and save them online.

Identify your study strength and weaknesses.

Set individual study goals and earn points reaching them.

Stop procrastinating with our study reminders.

Earn points, unlock badges and level up while studying.

Create flashcards in notes completely automatically.

Create the most beautiful study materials using our templates.

Sign up to highlight and take notes. It’s 100% free.